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Hi all,
During the recent GStar game convention in Korea there has been a surprising lack in MMOFPS (Massive Multiplayer Online First-Person Shooter) games announced. Most large publishers seem to have shifted their attention to the new cooler brother of FPS games, the TPS (Third-Person Shooter). Why is this happening in a country that loves its FPS games enough to make it a national sport?
The most likely suspect is probably the overwhelming amount of FPS games in the market in Korea at the moment. Every year a good number of them pop up for players and simply players still are playing the older FPS games already out, which leaves the newly released MMOFPS games shiny interiors empty.
The solution Korean MMO developers found for this problem? Move to the third-person view. The transition to this can be seen in games released just prior to this year's GStar convention with Alliance of the Valiant Arms offering a third-person view in its options and the recent English release of Tank Ace which uses a full third person view.
Now it seems the wave of change is coming in full force with the announcement of Dizzel, Project E and Phychic all sporting the third person view and each is fiercely advertising the MMOTPS genre. It wouldn't be surprising to see other new Korean shooters such as Quake Wars Online to become TPS games or at least offer it as an option to players.
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